STEP 13: Now we can use the value stored in body_image to display the body of our mixed-up character!

  • In GRAPHICS, from drag a Sprite at Position to the bottom of your program.
  • Rename this new sprite body by changing the variable name from sprite to body.
  • Change the image label from "codester" to body_image.
  • Notice that you get a different head and body every time you Run your program!

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)