STEP 13: Now we can use the value stored in body_image to display the body of our mixed-up character!
- In GRAPHICS, from drag a Sprite at Position to the bottom of your program.
- Rename this new sprite body by changing the variable name from sprite to body.
- Change the image label from "codester" to body_image.
- Notice that you get a different head and body every time you Run your program!
To navigate the page using the TAB key, first press ESC to exit the code editor.